The Electronic Entertainment Expo or E3 is a popular conference where new games and consoles are announced.
There was no expectation of new consoles being announced, but I had even heard murmurs that this would be the last generation of consoles. I didn’t think that would be the case, but you never know.
Fortunately, Phil Spencer, head of Xbox at Microsoft, announced that the hardware team is in fact working on the next generation of consoles. There was no timeframe given and I’d expect it wouldn’t come any sooner than 2020 or 2021, but it was encouraging to see that they are working on the next generation.
There are some great looking games coming as well. It reminded me of my pile of shame… the long list of games I have that I’ve never played. Some were from the Xbox Games with Gold that are free with the Xbox Live Gold membership and some are from where I bought them on sale.
You can watch a small part of the E3 conference where Microsoft commits to gaming in the video this week as well as some changes coming to my YouTube channel.
On Monday, the news came out that Microsoft acquired GitHub for 7.5 Billion dollars. As with most things, there are those who think it is great news and those who think the news spells doom for GitHub.
I’m in the former camp. I think this will ultimately be great. Microsoft has said they will continue to have GitHub run as its own entity just like they did with LinkedIn and Minecraft.
Starting with Unity 2018.1, Unity Technologies introduced new Project Templates. The 2D and 3D project templates have been a part of Unity for years, but now there are additional ones. They include the following:
3D with Extras
Lightweight Render Pipeline
VR Lightweight Render Pipeline
High Definition Render Pipeline
Each one has its own strength and weaknesses. High Definition Render Pipeline has the best graphics, but requires a lot of computing power.
If you are doing work for the HoloLens, you probably want to stick with the Lightweight Render Pipeline or just 3D.
If you are using an immersive mixed reality headset / VR headset, you probably want the VR Lightweight Render Pipeline.