Mixed Reality Game Tutorial Part 12 – Adding Particles

This Mixed Reality Game Development Tutorial is the twelfth in a multi-part series where we will create a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.

In this twelfth session we create a particle system and play it when a match is made.

We will wrap up this series in the next session, so make sure to watch!

Mixed Reality Game Tutorial Part 11 – Adding Sounds

This Mixed Reality Game Development Tutorial is the eleventh in a multi-part series where we will create a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.

In this eleventh session we created sounds and played them when the items shuffle as well as when the answers are guessed correctly or not.

The next session will have us creating a particle effect that will occur when a right answer occurs.

Mixed Reality Game Tutorial Part 10 – Implementing Animation

This Mixed Reality Game Development Tutorial is the tenth in a multi-part series where we will create a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.

In this tenth session we implement the animation we created in the last session into the game logic. This covers animation parameters and animation events.

The next session will have us creating sounds and playing them when the items shuffle as well as when the answers are guessed correctly or not.

Mixed Reality Game Tutorial Part 9 – Adding Animation

This Mixed Reality Game Development Tutorial is the ninth in a multi-part series where we will create a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.

In this ninth session we the add animation of shuffling the items around.

The next session will have us hooking up the animation to our code to kick it off at the right time.