This Mixed Reality Game Development Tutorial is the fourth in a multi-part series where we will create a complete game from scratch.
The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.
In this fourth session we add in Motion Controller support so we can see in the console window all of the hard work we did in the last two sessions. Now we can click on an item and see in the debug window if we selected the right item or not.
The next session will actually add in the Scoring to the game.