HoloLens Spatial Understanding now works in Unity Editor

Over the past week I’ve gotten an email from one of my Learn HoloLens members about creating a master class on spatial understanding. I also received a couple of comments on my previous spatial understanding videos.

In particular, I was asked if it still worked with the latest versions of Unity and the HoloToolkit for Unity. I did some investigating and the timing couldn’t have worked out any better.

Not only do the latest versions work, they now also work in the Unity Editor itself. The updated code was just merged into the master branch yesterday during the time I was creating the demo.

The demo shows the latest version of Unity and the version of the HoloToolkit as of 2/14/2017 in the morning. Then I grabbed the latest version again in the afternoon which incorporated work by Robert El-Soudani (aka MrBobbyBobberson) from Microsoft.

These changes not only fixed the GUI issue that broke because of the InputManager changes, but also allows the spatial understanding components to work inside of the Unity Editor.

This will allow for much faster iterations when working with spatial understanding.

You can see the journey in this week’s video…

Remember, it isn’t about the destination, it’s about the journey…

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