Sneak Peek into a Live Q&A Session at

Every month, I answer questions from the members of The questions are usually around content from the monthly master classes I teach there, but sometimes they are general mixed reality or Unity topics.

I put the video on YouTube where you can watch part of one of the 18 Live Q&As.

The Learn HoloLens membership site is usually closed so I can focus on the content and supporting my members. However, I’ve opened it up until Sunday night, February 11th, 2018 at Midnight ET.

So you have about 11 days to see if it is something you want to pursue.

Every month there is a new Master Class available. When you signup you get immediate access to all the previous master classes.

These include topics like world anchors, spatial mapping, spatial understanding, shadows, particles, shaders, voice recognition, spatial audio, submitting to the store, magic windows, animations, using the emulator, simulating shadows, nav meshes, and networking.

The materials really focus on Unity, so if you are a DirectX 12 / C++ dev looking to do HoloLens development, the material in the membership won’t help you too much.

But, if you want to create a game, app, or experience on the HoloLens using Unity, then you will get a lot from the material. This is true regardless if you’ve never used Unity before or if you have been working with the HoloLens consistently for the last year and half.

You will get a lot from the master classes because the material inside isn’t covered anywhere else. You will be able to ask me questions to make sure you don’t get stuck while on your HoloLens development journey.

In the membership, I show you the success path you can take so that you can create your HoloLens games, apps, or experiences in less time.

This membership is your shortcut.

Go ahead and try it out. You don’t have anything to lose.

Tell me what you think!