Tutorial: Holographic Bouncing Ball Part 3

This week we have the third installment of the Holographic Bouncing Ball tutorial. This tutorial adds in the ability to reset the position of the ball. This is done through the editor by hitting the spacebar, or by using your voice in the emulator or the device by saying “Reset”.

There are a few other Unity tips in this tutorial as well like the use of the SerializeFields attribute and a discussion about what happens when the Start method is removed from a Unity MonoBehavior.


Tell me what you think!