If you are a software developer who has an interest in holographic development, I’m inviting you to join a Xbox group called Holo Developers.
I created this video to talk about my desire to get back into gaming. But I’d like to play with folks who are interested in software development and holographic development in particular.
Today I launched a new membership site to teach developers how to develop for the HoloLens.
I took a break from creating HoloLens demos this week to launch the site and put together this contest where I’m giving away a Bluetooth enabled Xbox One controller that will work with the HoloLens, Windows 7, 8.1, 10 and of course the Xbox One console.
This is an official Xbox One controller from Microsoft. The design was made by me and the “HoloLens Edition” is not official in any way. This is not endorsed by Microsoft. I simply created a cool HoloLens Edition design and wanted to give one away!
If you want a cool controller, or design your own then enter the contest and you will be given a link to this design that you could purchase if you’d like. It is $89.98 plus tax.
I’m looking forward to this limited time launch of the membership site.
It closes on 9/6 at midnight EST. This is an alpha launch (as in pre-beta) so it will be rough around the edges. The membership is the cheapest it will ever be. When I open enrollment again in a month or two for beta access, the price will be more.
Since opening it up this evening, we’ve already seen our first several alpha members join! Once Tuesday, 9/6 at midnight EST or the alpha slots fill up the cart will close. So if you have any interest in premium HoloLens content, then don’t wait. Sign up today!
It was announced that Microsoft is no longer producing the Xbox 360 console. It was a great console and still has a lot of life in it. Of course, I have two different ones, but I rarely use one and the other is so I can stream Netflix. (Not a smart TV, in fact, it is a big ole CRT thing – well big as in depth, not viewing area.)
Since many of the 360 games I bought and haven’t played yet are coming to Xbox One Backwards Compatibility list, I’ll have fewer reasons to turn on the 360. Still, there are some games, like Batman Arkham Origins and Assassins Creed Rouge that I just recently played that were only available on the 360.
The 360 will always have a special place in my heart, because that was the first console I was able to deploy (and debug) a game to. This was basically unheard of before XNA came out.
Now with MonoGame, anyone who wrote code using XNA, can have that game live on in the new world on Windows 10. This includes on HoloLens. Here Microsoft is shipping it’s first holographic computer and thanks to the open source project, and in particular, Tom Spilman, XNA code will run on the HoloLens.
The Xbox 360 turned 10 years old in November 2015. It still has life in it and support for the console will continue for at least another 3 years. I loved the 360, I love my Xbox One and I know I’m going to love my HoloLens. It is supposed to arrive tomorrow!
Oh, by the way, I’m hoping to send the updated XNA Game Studio 3.0 Unleashed code to GitHub tomorrow. Will that mean two posts in a row? Only time will tell…