Mixed Reality/HoloLens Development Free Live Webinar

About 5 months ago, back in November, I did a webinar as an introduction to HoloLens development. In fact, it was 4 webinars. They were well received, so I’ve carved out some time to do another webinar to talk about Mixed Reality and HoloLens development. Like last time, I’ll be doing 4 different webinars. The […]

HoloValentine App Submitted and Source Code Available

The HoloValentine app created and submitted to the store and is going through certification. The source code for this app is available for free. The Unity project includes spatial mapping along with a custom spatial mapping shader. It includes speech recognition and storing and retrieving world anchors. The CSharpSynth code has been adapted to work […]

HoloValentine Alpha Preview

I’m going to work to release my first HoloLens app. Originally, I was going to release a different app as my first app, but I decided I wanted to release something for Valentine’s Day. Fortunately, this is a simple app and I had created it a couple of years ago with a target audience of […]

Tutorial: Holographic Bouncing Ball Part 4

This week we have the fourth and final installment of the Holographic Bouncing Ball Tutorial. This tutorial discusses spatial mapping and adds in the spatial mapping prefab from the HoloToolkit into the scene so the ball can actually bounce in the real world off of real world objects. If you enjoyed this tutorial series, where […]