Yes, Microsoft and Unity are giving away cold hard cash as well as subscriptions to Unity Pro.
Oh, yeah … and 3 HoloLens devices!
1st place gets $100K + HoloLens Dev Edition + Unity Pro 12 month subscription
2nd place gets $30K + HoloLens Dev Edition + Unity Pro 12 month subscription
3rd place gets $20K + HoloLens Dev Edition + Unity Pro 12 month subscription
Plus 5 Honorable mentions each get a Unity Pro 12 month subscription.
The contest began on 5/10.
If you receive my emails, then you already know about the contest. If you don’t get my emails, today would be a good day to start 🙂
Simply opt-in on my
About page or on the Ultimate HoloLens Resource List page.
Submissions for your app idea need to be in by June 10, 2017.
Then, just 6 days after that… Unity and Microsoft will announce the finalists.
Finalists should build out the app and submit it by October 30.
Winners will be announced in November.
For all the details on what you need to do and how to submit, you can
head over to the Unity site.
It’s time to get those creative juices flowing…
In case you weren’t aware, the Build conference from Microsoft is a premiere conference where many new technologies are announced. In 2011, Windows 8 was announced. In 2015, the HoloLens as announced.
I expect that today and tomorrow we will see great sessions all around HoloLens and Mixed Reality.
The video this weeks walks through finding and filtering the sessions you want to watch.
Here are the instructions in text form:
http://channel9.msdn.com/ and go to the Events tab. Select Microsoft Build and then Build 2017.
Click the Filters button and under the Term search, enter either HoloLens or Mixed Reality and click Filter.
You should see between 13 and 16 different sessions that touch on the topic.
This week I created a little demo showing off the HoloLens handling shooting hundreds of paintballs and having them splat across the room.
It is pretty satisfying to watch. The HoloLens handled the task with ease!
It’s a short video. Take a look and leave me a comment on what you think.
I’m heading out today to the East Coast Game Conference in Raleigh, but I wanted to get my weekly video out for you.
I’m working on particle systems for my upcoming master class over at LearnHoloLens.com and I decided to bring in an asset from the store and modify it to work on the HoloLens.
It worked well on the HoloLens, but the video is jerky because my machine was under a heavy load when streaming it from the device. I’ll make sure I come back to this and do a better video in the future.
I absolutely love getting great looking particle effects to run on the HoloLens.
Enjoy the video!