This week I spend a little bit of time talking about how much I like the Unity Hub. It allows you to easily install new versions, uninstall old versions, quickly install or uninstall components and quickly open solutions with a specific build target.
Last week, I mentioned the Universal GameDev Challenge presented from Microsoft, Unity, Intel and Universal Studios. Like I mentioned last week, the Back to the Future intellectual property that can be used in the contest really got my attention.
It reminded me about a 3D experience I was able to have a peek into Hill Valley through a web browser. I saw it about the time that WebGL was coming out.
Well, I started digging into WebGL and WebVR a little bit and came across the demo on the Babylon.js site.
You can watch this week’s video where I show Hill Valley VR running through Edge on the Windows Mixed Reality device.
I mention it in the video, but I’ll say it here as well… The contest is for Windows 10 Universal games, not for WebVR. I just didn’t want there to be any confusion. It is the Universal GameDev challenge because it is running as a Universal Windows app and you get to utilize Universal Studio’s IP… see what they did there?