Mixed Reality Game Tutorial Part 10 – Implementing Animation

This Mixed Reality Game Development Tutorial is the tenth in a multi-part series where we will create a complete game from scratch.

The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.

In this tenth session we implement the animation we created in the last session into the game logic. This covers animation parameters and animation events.

The next session will have us creating sounds and playing them when the items shuffle as well as when the answers are guessed correctly or not.

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