I’m excited to bring you the first part of a new series. The goal of this series is to create a full game that will run on the Windows Mixed Reality headsets. While the game will be simplistic in nature, the process will show what all is needed to get a game actually completed.
This first session is all about getting the level started and importing the Mixed Reality Toolkit (MRTK).
Next week, we will dive into the core game logic and create it as a stand alone C# library and bring it into Unity as a plugin. It will be tested in Visual Studio using xUnit.
We will have a session every week until the game is completed. So crank up Unity and Visual Studio and let’s create a mixed reality game!